CHARACTERS
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CHARACTERS
I'll post the character sheet right here for ya'll. Just copy and paste it into a new post and fill it out. The descriptions for each thing is in the other sticky. I'll eventually get around to doing your character art, so don't worry about making that. Delete the stuff in parenthesis, they're just guidelines. Try to remember what page you're on. We shouldn't be getting farther than the second, so feel free not to I guess.
PLAYER NAME: (Easy for referencing)
CHARACTER NAME:
GENDER:
AGE:
QUIRKS: (Try not to overload this section. One or two should be fine.)
HOBBIES: (See: Above)
TRAITS: (Outstanding traits only, please)
(You have 3 points to spend amongst these skills. 0 is neutral ability, +3 is outstanding, -3 is miserable. Max is 5. You can trade-off, such as making STR -1 to give you 4 points to spend, etc.)
-STR:
-CON:
-DEX:
-INT:
-CHA:
PERKS: (I will award positive traits to people, so only negatives here intially. Don't make them to severe. Think to yourself, "Could my character hike 100 miles with this disability?")
HEALTH: (Probably should just leave this "Okay" or another word for it. Wing it.)
AFFLICTION: (See the PERKS section.)
MOOD: (Think about HEALTH and AFFLICTION to determine this.)
GOAL: (Anything you want, really. Make it simple.)
INVENTORY: (List any containers [backpacks, pouches] and their contents. Remember, 100 mile hike preceded this, so don't overload your character.)
I will provide an example below.
PLAYER NAME: FUCKING NOBODY.
CHARACTER NAME: TEMPLATE MCSAMPLE
GENDER: Male
AGE: 35
QUIRKS: Favorite color is BLUE. Dislikes RAIN.
HOBBIES: KNITTING.
TRAITS: Template's family is pretty TALL.
-STR: -1
-CON: -1
-DEX: 1
-INT: 1
-CHA: 3
PERKS: TEMPLATE is BLIND in his LEFT EAR.
HEALTH: ALRIGHT.
AFFLICTION: ATHLETE'S FOREARM.
MOOD: DOIN' FINE THANKS FOR ASKING.
GOAL: TEMPLATE wants to EAT all of the RICE.
INVENTORY: SHIRT (1), PANTS (1), SHOE (2), KNITTING KIT (1), GOLD (5)
PLAYER NAME: (Easy for referencing)
CHARACTER NAME:
GENDER:
AGE:
QUIRKS: (Try not to overload this section. One or two should be fine.)
HOBBIES: (See: Above)
TRAITS: (Outstanding traits only, please)
(You have 3 points to spend amongst these skills. 0 is neutral ability, +3 is outstanding, -3 is miserable. Max is 5. You can trade-off, such as making STR -1 to give you 4 points to spend, etc.)
-STR:
-CON:
-DEX:
-INT:
-CHA:
PERKS: (I will award positive traits to people, so only negatives here intially. Don't make them to severe. Think to yourself, "Could my character hike 100 miles with this disability?")
HEALTH: (Probably should just leave this "Okay" or another word for it. Wing it.)
AFFLICTION: (See the PERKS section.)
MOOD: (Think about HEALTH and AFFLICTION to determine this.)
GOAL: (Anything you want, really. Make it simple.)
INVENTORY: (List any containers [backpacks, pouches] and their contents. Remember, 100 mile hike preceded this, so don't overload your character.)
I will provide an example below.
PLAYER NAME: FUCKING NOBODY.
CHARACTER NAME: TEMPLATE MCSAMPLE
GENDER: Male
AGE: 35
QUIRKS: Favorite color is BLUE. Dislikes RAIN.
HOBBIES: KNITTING.
TRAITS: Template's family is pretty TALL.
-STR: -1
-CON: -1
-DEX: 1
-INT: 1
-CHA: 3
PERKS: TEMPLATE is BLIND in his LEFT EAR.
HEALTH: ALRIGHT.
AFFLICTION: ATHLETE'S FOREARM.
MOOD: DOIN' FINE THANKS FOR ASKING.
GOAL: TEMPLATE wants to EAT all of the RICE.
INVENTORY: SHIRT (1), PANTS (1), SHOE (2), KNITTING KIT (1), GOLD (5)
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